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Viriijda gurrm câu hỏi
What's a trait bạn would associate with "perfect game design"
Example A.K.A Wantas answer cuz why the fuck would Wanta ask a câu hỏi and not provide his own opinion like seriously wtf is with that shit?:
I tình yêu it when the âm nhạc for a stage hoặc level or, if bạn are insanely old, "board" is timed so that bạn reach the end of the track at the same time as bạn reach the end of the stagelevelboard. Like in Mario Odyssey. In the 2D portion where Pauline is singing, the person who I was watching actually wasn't dawdling hoặc going slow and they reached the end of the stage right when the song was at its end. I loved that shit.
Example A.K.A Wantas answer cuz why the fuck would Wanta ask a câu hỏi and not provide his own opinion like seriously wtf is with that shit?:
I tình yêu it when the âm nhạc for a stage hoặc level or, if bạn are insanely old, "board" is timed so that bạn reach the end of the track at the same time as bạn reach the end of the stagelevelboard. Like in Mario Odyssey. In the 2D portion where Pauline is singing, the person who I was watching actually wasn't dawdling hoặc going slow and they reached the end of the stage right when the song was at its end. I loved that shit.
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